It’s Official: Oddjob in N64’s ‘GoldenEye 007’ Was a Cheat Character

Photo of It’s Official: Oddjob in N64’s ‘GoldenEye 007’ Was a Cheat Character
Facebook
VKontakte
share_fav

Did you play as Oddjob in Nintendo 64 classic GoldenEye 007‘s multiplayer mode? Then for shame, because you were cheating, the game’s engineers have confirmed to Mel Magazine.

While discussing the classic James Bond shooter, GoldenEye‘s lead environment artist Karl Hilton and programmer Mark Edmonds revealed that developers behind the scenes treated the hat-wielding villain as a cheat character.

“We all thought it was kind of cheating when we were play-testing with Oddjob,” Hilton stated. “But it was too much fun to take out and there was no impetus from any of us to change it. It’s clearly become part of the culture and folklore of the game.”

Edmonds agreed, saying, “It’s definitely cheating to play as Oddjob!” Because of Oddjob’s small stature, auto-aim weapons would fail to lock on, making him difficult to target.

“[Oddjob] adds to the fun when you’re all sitting there next to each other and berating/poking/hitting the person who chooses him,” added Edmonds.

“Personally, I like to pick Jaws and then beat the person with Oddjob just to show them!”

Did you always play as Oddjob? Share your game hacks in the comments.

Now, check out the skin-crawling trailer for ‘Suspiria.’

view Selectism
#life
#james bond
#nintendo 64
#goldeneye
#video games
#tech
#lifestyle
#oddjob