Android O feature spotlight: More natural movement with physics-based animations

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Animations in apps can often be jerky or unrealistic, but in Android O Google plans to give developers tools to make animations buttery smooth and natural with the power of physics. It should also be much simpler to make animations with this system.

The flick animation

Right now, the Animator class is used to create animations, but they tend to look static and jerky. For a complex movement, you have to define one animation, cancel it, and define a new one each time you change direction.

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Android O feature spotlight: More natural movement with physics-based animations was written by the awesome team at Android Police.

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