‘ICO,’ ‘Shadow of the Colossus’ Animator Explains Challenges of Creating VR Characters

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Convincing players to believe in a video game character that can only communicate through non-verbal actions is difficult. In virtual reality, it’s even more of a challenge. This was the subject of a talk given Monday at the Game Developers Conference by legendary Atsuko Fukuyama. She was one of the animators behind beloved games like […]

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